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Daytona usa rom
Daytona usa rom









) (more information in model2lua.txt, see below), I had to modify my own shaders for a few textures displayed too dark. pat) (if you want to apply your change on Daytona clones, just create other pat files (daytonam.pat, daytonas.pat, same names as the zipped roms)Ĩ166019 E487A537 : the name of the original texture given by the dump, without the "_"ġ : The way the texture is colored or illuminated (shader mode 0, mode 1, mode 2. Create a daytona.pat file (a simple text file with the. Create a "script" folder in the Model 2 Emu folder if it doesn't already exist (but it should) Watch how the picture is oriented and reversed and respect this (Use an editor)

daytona usa rom daytona usa rom

In this particular case, the "Yellow" picture will be above the "Red" one, so replacing the 8166019_E487A537 picture will matter, the other one can be replaced by a small blank or transparent picture. Now you can replace the SAO PAULO texture by a picture of your choice, respect as much as possible the original ratio (64x256 pixels can be replaced by a picture sized 128x512 pixels for example), use PNG format ! ! In this case you find two textures because the Daytona Engine (or Model 2 ?) can't give more than one colour to a texture, so one texture will be colored in red, the other one in yellow. Stop the game, open the folder "TEXCACHE" in the Model2Emu folder: the texture you want + all the textures around in the scene appear as black & white PNG files with addresses as namesĨ144019_BB3F464F.png (red texture) + 8166019_E487A537.png (yellow texture) When you reach the texture, go to the Model2Emu's menu on top of the game, select "Game", then clic on "Dump texture cache" Start a race and run until the texture you want to replace appears on screen Launch the game with ElSemi's Model2Emu in windowed mode SCREENSHOTS GALLERY AND WORK IN PROGRESS : - CLICK HERE -įinal 68hc11 : Imagine you want to replace The São Paulo Avertising (see below) I'll start Sega Rally after a pause, the textures will be named SR_._.png) Ex : DU_BEG_Wall.png means Wall in the Beginner Circuit of Daytona USA. The textures will be easily recognizable as their name starts by DU_ (Daytona USA). Please read the Readme file for the mode_14 recommendation ! Copy all the files (PNG+PAT+PS) to your customized (or not) "scripts" folder. (It is also a good option for people using the new Model2 UI made by Nuexzz). The download with the texture pack only is for people having created their own LUA files, or having texture packs for other games, etc. Replace the original "scripts" folder by this new one. The download for Nuexzz's D++ patch contains a clean "scripts" folder with LUA files generated by the patch, the texture pack, the original necessary files. The texture pack, the original necessary files.

daytona usa rom

The download for ElSemi's Model2 emulator contains a clean "scripts" folder with LUA files for all the games (with widescreen options, cheats, scanlines), This pack has been created with a lot of respect for the original game, its creators, its fans.ĭownload link for ElSemi's Model2 emu (with widescreen option & cheats): - CLICK HERE -ĭownload link for Nuexzz's Daytona USA++ patch: - CLICK HERE -ĭownload link for the Texture pack only: - CLICK HERE -Ĭhacun des liens contient un fichier Readme en français This is a HD texture pack for use with Elsemi's MODEL 2 emulator or with Nuexzz's Daytona USA++ patch.











Daytona usa rom